Doldrums
A downloadable game
Shark innnncooomingg!
Doldrums is a third-person runner-rhythm game: avoid obstacles while collecting wind — all to the sound of constantly-speeding-up music! Make your way out of the windless zone called Doldrum.
DOLDRUMS was developed by a team of 5 during the Epic Mega Jam 2020: the game was made in 7 days and followed the theme "It's been a long time but we're not done yet".
- Matheus Vilano
- Sound Designer + Technical Audio Artist + Music Composer
- Rafael Nuñez
- 3D Artist
- Rodrigo Viera
- Technical Artist + VFX Artist
- Rohit Mukherjee
- Programmer + Unreal Prodigy
- Vitor Brito
- UI/UX Designer + UI Programer
All code, scripts, music, sound, and visuals were created within the 7-day time limit.
Tools used: Unreal Engine, Maya, Photoshop, Substance Painter, Substance Designer, FMOD, Logic Pro X, Maschine, Komplete.
Status | Released |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Authors | Vitor Brito, LeviAckerman, Matheus Vilano, Rafael Nunez, Rodrigo Vieira |
Genre | Platformer, Rhythm |
Tags | infinite-runner, Unreal Engine |
Comments
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This is so Good .. aa I forgot I was in the Team!!
Literally the best game I've ever played